Greetings traveler.
We welcome you to Delirium, where things are not what they seem and magic is just the beginning of your adventure.
This is a fairly new site, being only about 2 and a half months old. Our setting takes place about 400 years into the past - x391 being the current year - and dragons freely roam Earthland. While humans and dragons are currently in peace with each other, there is darkness brewing and that fragile line of truce between them might just break soon enough.
Episode One: Bastion, The Ironclad Dragon is now open!
Enjoy your stay, and please...
Stay delirious.
Latest topics
» ZapdosZulu, pokemon RP
Wed May 13, 2015 9:56 pm by Guest

» Price Of Your Soul | FMA RP
Sat Apr 04, 2015 1:23 pm by Guest

» Mirage Hearts
Sun Feb 22, 2015 9:29 am by Guest

» Kohaku Region
Mon Feb 03, 2014 9:28 am by Guest

» Fairy Law - xenForo
Sun Dec 15, 2013 8:31 am by Guest

» Fairy Tail Requiem Advertisement
Thu Dec 05, 2013 10:21 pm by Guest

» Tamriel Reborn
Sun Dec 01, 2013 10:43 am by Guest

» Galador (Grand Opening)
Thu Oct 24, 2013 5:15 am by Guest

» Bleach Execution~
Tue Oct 22, 2013 8:51 am by Guest


Administrators
Syrena
Erik Cecere

Global Moderators
Heero Villenn
Moderators
Darion Steinheil
Grimm
Word Count

Word Count:
Photobucket
Our Button:
Scrolling Affiliations

Fairy Tail © belongs to Hiro Mashima
Fairy Tail: Delirium © Spitfire

Pre-made skin is credited to hitskin.com in forumotion. All other codes for FT: Delirium were taken from various coding sites via google. Said codes and pre-made skin have been edited and modified to suit the needs of the website. Any and all other content (i.e.: posts, applications, stories, plots, etc.) solely belong to their creators and makers of FT: Delirium. Nothing may be taken or used without the owner’s permission, excluding certain situations listed under the Terms of Service and Rules, which are subjected to change without warning.

Protected by Copyscape Online Plagiarism Check

Chris Heavenfield [Requip: The Mercenary Sigils] WIP

View previous topic View next topic Go down

Chris Heavenfield [Requip: The Mercenary Sigils] WIP

Post by Chris on Fri Dec 14, 2012 2:48 pm

The Mercenary: Buff
[Tier 1] Specialty Sigil - Increase buff percentage to 25%
[Tier 2] Specialty Sigil - Increase buff percentage to 50%

The Mercenary: Burst
[Tier 1] Utility Sigil - Additional flinching effect for 1 second
[Tier 2] Offensive Sigil - Light burst damage

The Mercenary: Power
[Tier 1] Offensive Sigil - Additional Armor & Magic Penetration


The Mercenary Buff Sigils:
BASE SPELL INFORMATION
Type: Utility
Element: None
Range: Self
Requirements: 1 post duration with requipped item/s.
Effect: When holding any particular item or weapon that he had summoned within the minimum amount of time required for the magical energy to be channeled to his body, he can use it for an additional buff to his very own physical traits. There will be a total of 10% increase as buff to his physical traits as of now. It will continuously drain magic on use but will not stack over the same effect


TIER ONE
TIER TWO
TIER THREE
TIER FOUR
TIER FIVE
TIER SIX

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT
EMPTY SLOT
EMPTY SLOT

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT

The Mercenary Burst Sigils:
BASE SPELL INFORMATION
Type: Offensive / Defensive
Element: None
Range: 2 feet radius
Requirements: - The Mercenary: Buff
Effect: With the channeled magical energy to his own body, Chris can decided to use it as a defensive or an offensive means in which a force of magic will be released instantaneously from his own body. Similar to a burst of magic, there will be an aura released with a dark red in color which could potentially send of those near him around a 2 feet radius backwards with a strength of his very own in addition to the buff as its weight of force. It can also break or knockoff magical attacks of the same tier and below which are caught within the radius.
Cooldown: 3 Posts


TIER ONE
TIER TWO
TIER THREE
TIER FOUR
TIER FIVE
TIER SIX

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT
EMPTY SLOT
EMPTY SLOT

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT

The Mercenary Power Sigils:
BASE SPELL INFORMATION
Type: Utility / Offensive
Element: None
Range: Self
Requirements: - The Mercenary: Buff; Weapons or items
Effect: If Chris decides to return the channeled magical energy back to any of his weapon, given that the said magical energy does not become a buff, the effectiveness of the said weapon's damage or power output will be increased by half of the total buff percentage. The effect will last up to the last round of the firearm or if its melee weapon such as a knife, the effect will only be used once. Contrary, as the power output of his firearms increase, the rounds per clip of each of his summoned firearm will be decreased by half.
Cooldown: 2 Posts


TIER ONE
TIER TWO
TIER THREE
TIER FOUR
TIER FIVE
TIER SIX
EMPTY SLOT

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT
EMPTY SLOT
EMPTY SLOT

EMPTY SLOT
EMPTY SLOT

EMPTY SLOT

EMPTY SLOT









______________________________
Chris Heavenfield
EXP: 278 / 1228
Jewels: 2,615 / 6,615
avatar
Chris
C Rank


Posts : 161

View user profile

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum